New Menus
We're changing the menus today to an implementation that uses CSS instead of Javascript, courtesy of coaster_vn. This should a) make the menus substantially faster, b) make the page load faster, and c) prevent some problems that people were having with the menus breaking (basically, ads had a javascript error which caused the menus to stop working for that page). Please try out the new menus and let us know how it works on your system.
Reporting Change
Those of you that report threads (and we appreciate everyone that does) may have noticed that we added categories to the reports -- this makes it easier on our rockin' mod team, and allows them to process stuff faster. We're adding some categories that users mentioned (i.e., misplaced thread), and that change should roll out in the next couple of weeks.
Guest Experience
You might have noticed a "login as guest" option in the login dialog -- this option allowed you to browse a substantial percentage of the site without having to go all the way through registration. I think it's good to allow people to explore, but QA was trying the feature and noticing that there were all these edge cases that weren't well handled; basically, if you're going to allow people to come in as a guest, it's not good to get them stuck in some kind of strange flow. So, we turned it off so that we can fix the cases that would be confusing to new users.
Gaia has been doing focus groups recently -- they're immensely interesting -- and one of the key things that have come from the focus group is that the site's pretty overwhelming to new users. I distinctly remember when I first joined Gaia being kind of floored by the size of thing; it's not necessarily obvious where to go or what to do.
Guild Invite Problems
This is (apparently) a well known bug, but I didn't see any obvious threads about it in the Bug Reports forum -- anybody want to give me the TL;DR version of this bug?
Panagrammic's Betting Guide - Feb/Mar 2009
For those of you betting on Gaia Features, here's my current take on the odds that you'll see certain features by March. Please note that a) all opinions are my own and do not reflect the official position of the company, b) I don't know everything, c) I have been amazingly, famously wrong before, d) there is stuff going on that is not listed here.
By March
Inventory UI update, HTML based -- good
Store UI update -- good
Speed improvements -- good
Guild UI changes -- good
Minor Guild feature improvements -- good
Minor forum improvements -- mediumish good
Towns security fixes -- iffy
Homes fixes -- poor
Inventory Arranger -- poor
Journal & Profile Changes -- poor
Bugs Fixed Recently
- Cooldown period after using emote/pose change
- Admins unable to remove frozen/soulbound items
- showing <strong> and <span> in profile comments
- Gaia-generated sigs do not get clipped in the 500px max-height user sig area
- buttons change in clans
- text overlaps in Mischief makers page on IE6
- "Add to Wishlist" button appears for Null Fragments when user buys them, but actually doesn't work
- zOMG In Game Registration - Suggestions not always present for username field when username is taken
- faster menus
- Forums detail error page
- avatar lookup model hitting exception
- static 404
- Cleaner URLs for reporting
- removed Promo tab from Mobile Wallpaper download
View User's Journal
Notes From Gaia
Random thoughts from inside Gaia
Panagrammic
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I'd like to make one suggestion for the Reporting system. After submitting a report, there is the default "You submitted your report, here's the ID number." Then it offers you a link to "go back to what I was doing". I want to suggest that a "return to forum I was in" or "return to forum index" link should be added. When you have to report disgusting pictures, the last thing I want to do is "go back to what I was doing" and look at the gross pic again.