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Notes From Gaia
Random thoughts from inside Gaia
Development Update 3/31
Bugs That Concern Me
I keep hearing anecdotal evidence about people that need a minute or two to load different pages from Gaia. There is no way that this should be happening, so -- if Gaia consistently takes a long, long time to load for you on all the different pages (not just the inventory page), and you're running Firefox, and you're technical enough to install a plugin -- send me a PM, will you? I'd really like to figure out why Gaia is so slow for some people.

Arenas
The beta testers gave us some good feedback on arenas. Given what people were saying and such, we've decided to change some of the front end -- the current interface was confusing, and we'd like to make it easier to browse and vote on the pieces of artwork. We're taking another look at the UI, so it will look different than the screenshots I originally showed. I'll post some new screenshots as soon as we figure it out.

Mobile Payments Down and Up
I got a couple of PMs about this -- our mobile payments were down for a couple of days. Sorry about that. Our provider changed an API and forgot to mention it to us. It should now work.

Minor Changes Throughout The Site
People are freeing up some projects, and some of our interns have started working here for the summer, so you'll see a lot of minor changes all over the place to try and fix some of the rough edges in the site. For example: the friend limit was raised to 500, and we added some "mark all" / "unmark all" buttons in the friends page. The friends page is still ripe for a rework, but at least we want to make it easier on you if you're trying to manage lots of friends, lucky you.

Moderator Tool Improvements
In the next couple of weeks we'll be releasing some tools that make the moderators way more effective. We're hoping that the new tools will make it way easier for the mods to take care of the forum spam that comes up.

Marketplace Changes
We're doing an announcement about some marketplace changes today (but if the announcement hasn't appeared yet, this is unofficial information that both of you reading this get a couple of hours early, so don't go yelling on all the forums yet!)

In the next couple of weeks all transactions will have additional limitations:
- you won't be able to cancel a transaction outside of a 5 or 10 minute window when you first create it
- sniping at the last minute will extend the bid by a small amount of time

I know that people will react strongly to the first restriction, but really, there was too much advantage to the seller with the old scheme. The new scheme will make it more important for the seller to a) choose the right starting price and bid increments, and b) should increase the health of the marketplace significantly.

The second restriction is really just to be fair to people on dial up / remote locations.

Major Item Changes
In the backend we've been doing a bunch of work to entirely redo the inventory system. The item / inventory system -- in many ways the heart and soul of Gaia -- was incredibly old code left over from practically when the site was started. We're ripping it out and replacing it with something that should be much more performant.

The other big advantage is that we'll have the ability to have per item attributes, which opens up a whole host of possible features. It's a requirement for battle, but we're also going to use it all over the site. Imagine, for example, a plant that grows a little bit every time you log in, or a medal that changes and morphs with time, or an item that you can customize and make totally unique. We're not sure all the things that we're going to do with the new system, but we are sure that it will be cool.

We should be rolling out the new backend for this in the next month or two -- you'll know that it happened because you'll see an announcement from us about the economy going down for a couple of hours. We're going to have to go through millions of user records and billions of items and bring them into the new schema.

Big Features Afoot
Tons of stuff will be released in the next couple of months, including a cool way to communicate with your friends and a cool way to insult your friends. More information as we nail down the release dates!

As always, I'm interested in your comments and questions, so leave 'em below!






User Comments: [46] [add]
Gamine
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commentCommented on: Thu Apr 03, 2008 @ 08:37pm
Pan you leave the most cryptic yet exciting hints for upcoming features.
A cool new way to insult my friends...awesome!

The new item thing kinda went over my head, but from what I do understand, it sounds pretty awesome. Can't wait (and I lol'd a little bit that it looks like you're saying you're ripping out Gaia's heart and soul xD)

As for Market stuff..the first one makes me happy. I'm so sick of people cancelling auctions at the last second because the bid isn't high enough for their liking. I mean, if you have a set price in mind, just SELL the darn thing.
It's actually the second one that I think is gonna cause more controversy. While I'm personally far too slow for the sniping game, I know a lot of people do that and the bid extension thing might irk them. *shrug*


commentCommented on: Thu Apr 03, 2008 @ 08:59pm
I use Firefox and gaias has been very vrey laggy these days. But not that slow...
Wow i love that the new friend limit is 500! heart
And a side note: It should be able to see the others sub forums inside of the same group. I mean, before was easy to go from FIshing Forum to Game Item Exchange, but now i just see the current sub forum. I've to go back a couple of forums to get to the Game item exchange x__x



The_last_alchemist
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armadillodreamer
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commentCommented on: Thu Apr 03, 2008 @ 08:59pm
Thanks for the awesome updates! I'm concerned a bit about items that might change or grow when you log in, though. Will there be a workaround for people who own their own computers and have "remember me" checked? Or, will it work the same way as the bonus gold for the first post of the day?

Either way, I want a plant that keeps growing now. Maybe I'll get that one from the cash shop...


commentCommented on: Thu Apr 03, 2008 @ 09:01pm
500 friends???
Oh my... that's myspacey! =)

Anyways...
The item changes seems promising. I'll look forward to that.

And Gaia has been slow for me, but I thought it was my internet connection. I might PM you about that if you need help.



Inti Castro
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Masco
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commentCommented on: Thu Apr 03, 2008 @ 09:02pm
I like what's going to be happening to the marketplace system. You're right, I hated that if I wanted to bid on something [which I rarely do because of the cancel thing] it would get canceled if it wasn't enough. I am so tempted to PM them and give them a piece of my mind, but I didn't because of their rights to do so. But this has changed it entirely, thanks biggrin Hope it comes soon.

Thank you for the items thing @.@ It didn't match the current color scheme too well. I hope it becomes more interactive and easier to use.

Question though, will items really matter that much to the battle system? Before, it was said that they didn't [or at least i read somewhere] and that we'd be using solely rings to fight with. Is it really going to affect it a lot more now o.o;

I actually can't wait to see the new Arenas. I've wanted to since it was semi-announced that they were going to be redoing them x.x

Also, sometimes it does take a minute to load, but I always thought it was because there was a lot of activity. I am using FireFox, but there's nothing I can do to help you see it like that, it's sort of a random event. If it helps any, it happened when I was searching the Shops and the Marketplace.


commentCommented on: Thu Apr 03, 2008 @ 09:08pm
I don't use the marketplace, but it seems a little harsh to impose a limit on cancelling like that. What if, for example, you decide to pull an item from the cash shop very quickly (e.g. infinity hat) and the value goes up by tens of thousands? The person who bought earlier from Gaia is kinda screwed there.



Chema
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France Hopper
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commentCommented on: Thu Apr 03, 2008 @ 09:13pm
1) Yeah Gaia can be uber slow at times but I think that's because of all the user traffic. Even on Safari (Mac Edition) some stuff takes some time to load but I'm sure there's a good reason for it.

2) I'll agree the arena UI just from the screenshots looked a little intimidating. Perhaps you guys should try and get that theme used in the login page ported over? That looked pretty clean and simple.

3) Mobile stuff does affect me, moving on...

4) Wow 500 friends? Indeed you've got to be lucky (or just a really great person) if you've got that many friends.

5) Not a mod, skipping to 6...

6) Marketplace changes seem pretty fair. Nice to know snipping is still OK. I think it's a cool idea that it extends end time a bit.

7) THANK GOD! The inventory UI is such a pain to use. It's about time it got an overhaul.
Per item attributes? Shweet. That should get some awesome items.

cool A cool way to insult? Very, very, very interesting. Sounds like you guys get no idle time with all the big features being worked on. Keep up the superior work!


commentCommented on: Thu Apr 03, 2008 @ 09:14pm
Quote:
an item that you can customize and make totally unique

Engraving? eek

also, the sniping setback feature is going to PISS OFF so many botters. xd
I can't wait to watch the SF and GCD explode. It's my favorite passtime now. heart

Thank you to everyone that is doing all these wonderful things! 4laugh



Coyotecom
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Kunai Jones
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commentCommented on: Thu Apr 03, 2008 @ 09:17pm
Okay, those item system changes sound phenomenal, but you're going to get raked over the coals for that first marketplace change. If an item falls in price unexpectedly over the course of the day and sellers can't change the price to reflect that fall, that's unfair to the sellers. Or if we forget that it's Thursday and an Evolving Item Update is coming that inflates the price dramatically. Outside of that initial window we're totally boned. And that doesn't really balance favorably in the direction of the buyer, it just gimps the seller. Even something as simple as changing one's mind about selling an item would be impossible outside of that window.

If you can apply these changes to Bid Only sales I'll understand, since that is where some of the deceitful/tricky selling does happen, but a seller in a Buy Only situation does not need to be hampered by these limitations. It's fine to lock sellers into their transactions when they're creating an actual Auction, but a seller should be able to change their mind about a Buy Only situation.

And I think continued gimping of the MP will only drive people more strongly to the Exchange. I don't mean to be Capt. Negative or GCD McSourface or anything, but please reconsider these changes, or at least consider modifying them. The language of the post doesn't specify Bid/Buy situations, so maybe that's already what you had in mind, but please do not apply this limitation to Buy Only sales.

Again, however, all those other changes are phenomenal. I'm excited to see your new interns to some Summer Cleaning. biggrin And thanks for the informative and (mostly) exciting journal entry, as always. Have a good day.

P.S. The second MP change is very nice. It'll be tricky to balance it properly so that an auction doesn't just drag on forever, but I definitely like that idea.


commentCommented on: Thu Apr 03, 2008 @ 09:20pm
Great update. Uh oh @ Arenas. I was hoping it'd be out sooner sad



dBEf-GAEc-18E-BBAf
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Lady Kayura
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commentCommented on: Thu Apr 03, 2008 @ 09:21pm
Yay for inventory improvements! I can't wait to see more!

The last topic, new way to communicate with friends sounds interesting. Do tell more wink


commentCommented on: Thu Apr 03, 2008 @ 09:23pm
Arenas - I can't wait for the new Arenas to go live.. I've never been a fan of the way it is now. (look, functionality)

Minor Changes - Who on earth has 500 friends gonk What was the limit before? I have 31 friends... of which I should probably remove over half because I don't remember them. sweatdrop I can't wait to see if I notice some of the small changes.

Mod Tools - I'm sure everyone will be happy about this, except spammers of course. ;D

Marketplace Changes - That is fantastic news. I for one will be giving positive feedback when it's changed. I've wanted this since a few weeks after joining in '06. A seller friendly MP is a bad one. This should even the playing field for everybody. After all, not many people JUST sell or JUST buy.

Item changes - Is that why some of the thumbnails have been switching around lately? The idea of per item attributes is fascinating and so exciting. I can't wait to see what you guys do with the new system.



Ginger Flare
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Cube B
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commentCommented on: Thu Apr 03, 2008 @ 09:55pm
I appreciate the Anti-snipe and anti-cancel features. XD

As for the item one, it's really cool. XD

I think cool ideas would be like, a skin item that changes over time.

A cool thing would be like, an item that has the ability to function as a ring. Not only is it fashionable, but you can also equip it as a ring in a Shardfield with out actually having it equipped.


commentCommented on: Thu Apr 03, 2008 @ 10:01pm
there is a reason why gaia loads so slow. THE HEADER. we need an option to turn it off! it is a huge graphic, and it is on every page! it takes up more space then even the bggest signature! the option to turn off some of the compicated graphics (and maybe the option to REPLACE some animated some animated ads with non-animated ones (note that i did NOT say "remove ads altogether" wink )

and all these upgrades are going to take up more space! i have no clue what the new arenas look like, but usually "new" "or "facelift" means "graphic heavy, will slow down my computer"
domokun stargate


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10Mil_Peace
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hwip
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commentCommented on: Thu Apr 03, 2008 @ 10:05pm
    So many changes!

    Thanks for giving us updates on what's happening inside Gaia.

    Arena: I'm glad you are considering changing the UI of the arenas. They were very confusing to use (There was too much groups and it was all cluttered around the page).

    Friends: Woohoo! Not that I'd ever have even 100 friends.

    ModTools: I'm glad. 4laugh I can't wait for the spammers to be stopped.

    Marketplace Changes: While I'm glad that the sniper bidding will be stopped one and for all, I don't really like how you cannot cancel your item until 10 minutes, which might be too late. I know it will stop people from canceling things when there's already like 10 bids on it, but I sometimes cancel my items before it's been a minute yet, for reasons I forget. XD

    Major Item Changes: Yay! I can't wait for the new item system to come out.
    Also, have you checked out this thread yet? It is a Customize Me suggestion that I'd really like Gaia to consider adopting.

    Thanks for the update!


commentCommented on: Thu Apr 03, 2008 @ 10:13pm
Concerning these "Major Item Changes" you are going to be making...if you are going to be playing around with the coding for our inventories, what guarantee do we have that some of our items won't just up and disappear? Is that even a possibility? And if it is, no matter how small a chance, what are the chances of someone actually looking into it and restoring those items to us?



Queene of the May
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jfnbhgurkddhj8
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commentCommented on: Thu Apr 03, 2008 @ 10:14pm
ninja For the benefit of Mr. Kite...

Wow, a lot of stuff going on lately! That's a good sign!<3
I have a question about "per item," though.
Well, not so much a question as much as a request.
Could you go into more detail what you mean by that?
I'm ultra-super confused. xD!
If you're not allowed to, I totally understand, though~

And hurrah! Thank you for the Market changes!
Coming from myself, that is a great change on the Gaia Staff's part.

Keep up the fantastic work!


...there will be a show tonight. domokun


commentCommented on: Thu Apr 03, 2008 @ 10:28pm
The sniping game will last even longer! And it won't end until someone bids the items actual price!!! OH NOES!!!



Spriteless Girl
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LokiLB
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commentCommented on: Thu Apr 03, 2008 @ 10:35pm
a new way to insult your friends? xd why do i see that getting out of hand with me and my sister?

can't wait to see what all you guys do with the new item/inventory system...thing...


commentCommented on: Thu Apr 03, 2008 @ 10:55pm
@ cyan ox: You can still cancel an auction within a certain amount of time. You cannot cancel it afterwards.

@ Panagrammic: Having read the actual announcement that clarified that only sales with Bidding enabled will get locked in after ten minutes. So ignore my previous rantings and ravings. It just didn't say that in the journal. sweatdrop Both features are a great addition to the MP.

And once again, thanks for all the hard work. You guys rock!



Kunai Jones
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amalath
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commentCommented on: Thu Apr 03, 2008 @ 11:22pm
Oh, my @.@
Arena> I liked the new look, but I'm curious what changes you'll make. I can't wait to see new arenas alive. Reading your journal has made me feel proud I'm a BT.

Marketplace Changes> I don't play "sniping" but I love the first option. Maybe now people will think twice before putting item into mp. Thank you very much.

Major Item Changes> @.@ Just can't wait to see what you'll bring us with it ^^


commentCommented on: Thu Apr 03, 2008 @ 11:55pm
Since testing the arena, I've been a little impatient as when it'll come up. Happy you mentioned it though so I know why it's not up yet. Thanks~ <3 and I'll be watching for screen shots of how it'll look. =3



PinkMeansEvil
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Vicener Reborn
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commentCommented on: Fri Apr 04, 2008 @ 01:12am
The growing items seems to be an interesting idea. I'm pretty sure a new store might be opened for them (hint pet store) and maybe the plants should go to Rina's store.


commentCommented on: Fri Apr 04, 2008 @ 01:25am
I like the Marketplace changes quite a bit, I think it makes things more fair. Maybe if people are that unhappy with the NO cancelling option, you could change it to-- you CAN cancel, but after 5-10 mins, it will cost you 5-10% of your selling price to take it down. Thus there is the option to cancel if you REALLY need to... but there is still a penalty.

I'm happy to hear items/inventory is getting worked on. I'd like to see --
- Return of the engraving feature.
- Allow us to use inks to dye certain items (basic items like tanktops, underwear, socks, etc), not necessarily all items, and definitely not MCs/Uncommon/Event items.
- Items where you could customize text on them, such as a tshirt, a sign, one of the Mood bubbles, a balloon, a cake, etc. It could make a very cute gift for somebody. Obviously there would be limitations, and a filter. xp

My only question: Will we ever be able to arrange Game items?

Also, every once in awhile I have lag with Gaia and I use Firefox... I will start noting any odd conditions going on, if necessary, and pass those on.



Smaddy
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AlexDitto
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commentCommented on: Fri Apr 04, 2008 @ 01:40am
Panagrammic, before reading this post, I want you to know I have the utmost respect for you and all the devs, and I know you're working really hard at this. But the new marketplace changes? I'm frightened.

The point of putting something up for bid instead of "buy it now" is that you're taking a risk: you're offering buyers a potential lower price, in the hopes that it will turn into a higher price once vigorous bidding occurs. If you can't cancel your bid, no one will list: I'm foreseeing bidding listing rates going down drastically. The people who do list will list their auctions with a starting price at the "buy it now" price. WHY would anyone bid on an item for MORE than they could just buy it immediately for? No one in their right mind would.

And an automatic extension of a minute? No one's going to be bidding on anything that DOES get listed. Do you see eBay automatically extend their auctions? No. It's counter productive. This isn't Sotheby's. We're not bidding on an original Picasso. If the person listed at a low price, despite the warning page saying "THIS PRICE IS VERY LOW COMPARED WITH THE CURRENT MARKET VALUE," which you already have implemented, then obviously they're willing to take a hit in cost in the hopes that it will sell fast. The point of having a bidding system isn't to get people to hit the exact current market value. If they wanted to do that, they'd list it as "buy it now" at the current market value. Crazy, I know.

And there was too much advantage to the seller with the old scheme? I don't get what you guys are trying to do. The person who is selling owns the item. It's their call on whether they want to change their mind about selling it or not. By taking away that right, you're essentially leaving the seller at the mercy of market fluctuations: if the market suddenly shifts upward, you've left the seller at the mercy of the buyers.

But no! You take away the buyers' power, too, by making the time limit set on the auction mean, essentially, nothing. The buyer has no idea whether bidding on the item will even be worth it. No one will want to bid.

I know what you're trying to do. You're trying to "level the playing field." I think what I'm trying to communicate is that your efforts are counter productive. Capitalism thrives on constant competition. Some people are going to be better than others, because they practice and work hard at it. That's how it is in the real world, and that's how it always will be on Gaia. Someone inexperienced might price an item too low, sure, and a good buyer will jump on the bargain, but the seller will learn from it, and move on. Do you think people on Wall Street expect to walk in the first day on their job and make a multi-million dollar trade?

As for the dial-up connections, I know people who are very good at working the marketplace who have had dial-up connections. It's not about speed, it's about timing and planning and being clever, and you don't need a fast internet connection for any of those. You're not stopping botters, either, because you know as well as I that the vast majority of botters don't look for "bidding auctions ending soon." They just scan newly created listings for items priced low and buy them automatically. If you want unfair, THAT'S unfair.

This isn't a knee-jerk reaction. I'm not going to stop using the marketplace, or go jump off a cliff or something. I'm just concerned that your efforts are going to do more to hurt the economy than help it.

Also, I hope you are aware that there are guilds full of people who have been analyzing, studying the economy since it started over five years ago, and I'm sure they'd all be more than excited to tell you all that they know about how it works, or at least their take on it. It might be good to get an outsider's perspective.

Thank you for reading my post, and thanks for all the great work you do to make Gaia a great place to hang out. I'm excited about the per-item attributes. I can really see that changing the way we look at items!


commentCommented on: Fri Apr 04, 2008 @ 02:02am
You're talking about Firefox having loading issues, but I use IE 6 and Windows XP (my ISP is Comcast cable net) and I have been getting that problem intermittantly over the last several weeks. When it happens, it takes several minutes to load a single page, or it would try to load it for several minutes, then go <Not Responding> and close. The most common pages for this to happen on are the main pages for each section (Home, My Gaia, World, etc.), and trying to use Daily Chance. I've had very few issues with any other pages. I hope this helps.



AlysBrangwin
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Cid High-Wind
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commentCommented on: Fri Apr 04, 2008 @ 05:39am
That last bit about communicating and insulting intrigues me. wink


commentCommented on: Fri Apr 04, 2008 @ 07:01am
The new feature for items being dynamic and changing is interesting, though I hope there will be some way to equip a previous version of the item. It would really be irksome if the items kept changing and you wanted to use a specific form but it became unavailable. gonk

"a cool way to insult your friends."... sounds fun. xd

Thanks for keeping us updated Panagrammic!



Blaze-kun
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France Hopper
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commentCommented on: Fri Apr 04, 2008 @ 11:52am
Well I get the feeling something backend was also put out today in addition to the Marketplace because I was logged out of Gaia, which I thought was I've checked remember me...

Hmm... secret stuff... ninja

EDIT: Holy crap I was right! Check out the games and the new one... PINBALL! The UI is beautiful! Can't wait to play around with it (unfortunately I have school so not until the afternoon...)


commentCommented on: Fri Apr 04, 2008 @ 03:51pm
I like the idea of being able to insult my friends... will it be possible to insult some of the not so brilliant GCDers? Or do they have to be friends?

IMO, unless i'm sending someone a dirty picture, it isn't trolling.



Spirrow
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Celestriakle
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commentCommented on: Fri Apr 04, 2008 @ 04:39pm
There has been a little slowness affecting me too, but I think I know what the issue is. In my case, it's mostly on the PMs page. When an ad doesn't work, a whole 'nother page (your 404 page) has to load. So, yeah, I think that's an issue.

I'm excited about the arena. A shiny new one'll be nice. :>

Yay for fine tuning!

Wait, the first marketplace thing affects Buy Now-only transactions too? The way you said it and the way it was posted in the announcement made it seem like it only affected auctions. Well... That's bothersome.

All the rest of the stuff: Sounds totally awsome. biggrin Big features are good along with that item attribute thing. biggrin


commentCommented on: Fri Apr 04, 2008 @ 08:04pm
I hope the new inventory goes into effect soon?! This should help us with "too big of inventories" right? xP



devilish tenshi
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Yen Quest
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commentCommented on: Fri Apr 04, 2008 @ 10:28pm
Arenas: Make sure that the total score of the submission is only viewable to the one who submits it. There are many out there who go out downvoting people's submissions. Other than that, I can't wait to see the screenshots of the new interface. ^w^

Minor Changes/Mod Tools: Any changes for the better of the site and community is good for me. Always happy to hear about helping hands. :3

Marketplace: Although I don't use the MP often, those changes are reasonable. For others (whom dislike the change), they just have to adapt to it. It's not going to hurt them if they use their head a bit. If not, it's the user's fault when they go against what's good for them. xD

Item change: Oh wow, I didn't know that the inventory will be worked on. Same thing goes with customizing our own items. Really excited to see what we can do with our items.

Friends: Insulting friends? Ahahahaha! Better make it good. You don't want people abusing it (flaming/harassing)! xd


commentCommented on: Fri Apr 04, 2008 @ 10:52pm
I've always wondered how Gaia handles multi-million users' inventories, and my current guess is that each user gets one row in an inventory table, and a text field holds a big list of serialized or CSV for all his items.


Moof!

DogCow
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Makoto_Gin
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commentCommented on: Sat Apr 05, 2008 @ 04:07am
So very pleased to hear bout these updates,especially the item system upgrade and the friendlist increase.Thanks for all the hard work on these features and updates <3.I'll have to come back and add on to my statement on the fixes and upgrades later.


commentCommented on: Sat Apr 05, 2008 @ 08:25am
I know you guys are probably dead set on this new Market place thing, but i would like to leave a suggestion (which i have floating around in site feedback too). Maybe if a seller could cancel an item before anyone's bid on it. This might make it a bit more evened out for the buyers and the sellers.

Other then that, great job ^_^



Rya Dracosin
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Panagrammic
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commentCommented on: Sat Apr 05, 2008 @ 04:41pm
@All: I'll post screenshots of the new arenas as soon as I get a chance.

@Queene of the May: Well, we know that inventory is important to people, so we're trying to be careful about the inventory changes. Some amazing devs are on it, we're carefully reviewing all of the different changes, and we're putting it through beta testing. Also, we're keeping backups. biggrin

@Otakkun: Well, let me give you an example. Right now all items of a particular type need to have the same attributes. This is why, for example, evolving items have "generations" -- your item will evolve on exactly the same day as every other item of the same generation. With per item attributes, we could actually make it so that your item starts evolving the day that you buy it.

@DogCow: At a high level you're pretty close, but we're moving to a fully normalized scheme -- it'll be more reliable and will scale much better.

@AlexDitto: I hear you. But when we were looking at the stats, it turned out that such a huge percentage of people were canceling auctions within the last 10% of the auction that it seemed unfair to everyone involved. We'll make these changes and then keep an eye on it to see if it balances the marketplace to the right spot.


commentCommented on: Sun Apr 06, 2008 @ 12:31am
This is a huge suggestion, and I've left it before, but I was wondering if the moderators have actually considered it before.

And let me say, I LOVE that this journal is here. I was always wondering what was going on in the developers heads!!

But anyway, I was wondering if you might have interactive houses in the towns, so that we can actually use the TVs/ lay in the beds/ jump on the trampolines, etc.
Just wondering if it's been considered.
And even, if you guys read like, all the suggestion threads or anything and have seen ideas like this one before??

smile
Keep up your good work!
~D.O.



dizziedobsession
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France Hopper
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commentCommented on: Sun Apr 06, 2008 @ 01:25am
I second that idea. I've always wondered why it's not like that; why everything is just static...


commentCommented on: Sun Apr 06, 2008 @ 09:02am
Yes, yes. Everyone knows that the test of a good video game is whether the characters can jump on the bed, right? wink Think about it...



Chocobo Princess
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robtheknight
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commentCommented on: Fri Apr 11, 2008 @ 01:16am
"Big Features Afoot
Tons of stuff will be released in the next couple of months, including a cool way to communicate with your friends and a cool way to insult your friends. More information as we nail down the release dates!" Will one be battle? question question question


commentCommented on: Fri Apr 11, 2008 @ 07:49pm
I'm excited about all of the new stuff except for the marketplace changes.

I think that prohibiting users from canceling transactions after a 5-10 minute window from creation time is bad. The system did give sellers major power in the past, but this change will not balance the power between buyers and sellers -- it'll only hurt the sellers. I think it is better to prevent the cancellation of Bid Only transactions. But the Buy Only transactions should be left alone. After all, it is the seller's item, and he may or may not sell it to his own discretion.

I do agree that this change will make the marketplace more reliable overall, though there may be problems which arise. What I'm worried is that this inability to cancel transactions may push some people to flood the Exchange forum. People might make threads just to sell one item, and that, in my opinion, is going to cause a lot of chaos.


ODDS and ENDS
B: Hermes' Moon, Masterpieces, ..
S: Angels Staff, A. Cami, Angelbow, ..

Atypical-Adoration
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wtf its kae
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commentCommented on: Sun Apr 13, 2008 @ 10:14pm
I had a small comment about the marketplace changes, namely the 'no cancelling after 5 minutes' bit.

I don't use the marketplace a lot, and I'm on DSL, so this usually doesn't apply to me.

However, for people who are on dial-up and may or may not be suffering from an exceptionally slow connection, this could be a problem. Mispricing is a bad enough thing to deal with, but that 5 minute window for cancellation might wreak havoc on a dial-up user's ability to make a change if needed.

Just an observation.


commentCommented on: Mon Apr 14, 2008 @ 02:08am
Cool! sad your lucky u got a longcat scarf. sad i wish i had a white drome egg 1st gen



Xx-SeaofPeace-xX
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Rose Koneko
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commentCommented on: Tue Apr 15, 2008 @ 03:01am
:3 The major item changes sound pretty promising, I'll be looking forward to this summer.
(But... not the 12 hour work shifts.)


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