The Legend of Zelda: Twilight Princess Walkthrough Boards Guide FAQs Cheats
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IGN Exclusive Legend of Zelda: Twilight Princess Walkthrough
Author: WishingTikal -- wishingtikal[at]gmail[dot]com -
Table of Contents
1. FAQ Introduction
2. Game Prologue
3. Walkthrough
Ordon Village
The Beginning
The Hawk and the Cat
The Slingshot and the Wooden Sword
The Lost Kid and the Monkey
Hyrule Castle
The Twilight Realm and the Wolf
The Sewers and the Spirits
The Rooftop and the Princess
The Village, the Shield and the Sword
Faron Woods
The Light and the Tears
The Swamp and the Fog
Forest Temple
Kakariko Village
Hyrule Fields
The Light and the Tears
The Iron Boots and the Marauder
Death Mountain
Goron Mines
Lake Hylia
Zora's Domain
The Light and the Tears
The Zora Armor and the Prince
Lakebed Temple
Afterwards
Return to Hyrule Castle
The Master Sword
Gerudo Desert
Arbiter's Grounds
The Mirror of Twilight
Snowpeak Ruins
Sacred Grove
Temple of Time
Ilia's Memory and the Hidden Village
The Rod and the Ancient Language
City in the Sky
Palace of Twilight
Hyrule Castle
The Finale
4. Sidequests
Howling Stones / Hidden Skills
Heart Pieces
Bugs
Poes
5. FAQ
6. Disclaimer
1. Introduction
Fans pleaded, and finally here it is, the new realistic Zelda, biggerthan ever. Nintendo Power recognized it as the best Zelda game ever,and there's clearly no doubt. In addition to revisiting all the areasfrom Ocarina of Time, Nintendo added the Twilight Realm, which remindsof the Dark World in A Link to the Past. Add to this a wolf Link, andyou definitely can't ask for better. With all these elements blendtogether in one game, no wonder it's the Wii's big game. Please note that this FAQ was written using the Wii version of the game,so if you are playing the Gamecube verison, the controls are inversedsince both games are mirrored. Left is right, east is west, etc.Also, the screenshots are from the GC version, not Wii. I apologizefor any confusion this may lead to.
2. Prologue
Deep in the southernmost region of the kingdom of Hyrule lies a villageby the name of Ordon. Cradled in the scenic beauty of pristinefarmland, the villagers of Ordon make a living by raising livestock.Among the villagers is a boy known as the most skillful rider in allthe land. A boy who, it is expected, will one day take over theresponsability of leading Ordon as the village chief. His name isLink... Trusted and liked by all the villagers, Link is especially lovedby the other children of Ordon, among whom he holds unofficial statusas the leader of the pack. Link spends his days as a ranch hand andlearns the ways of the sword from the village's lone swordsman, Rusl,in his spare time. He often displays his newly honed skills to thevillage youths, which makes him even more popular. One day Link is showing off his swordsmanship as usual, when a monkeyappears. "Hey! That's the monkey that's been causing trouble all overthe village! Let's get him," cry the children. They run after themonkey into the forest. Link rushes into the heart of the woods afterthem and is shocked to find that the dark thickets are teeming withcountless monsters. After fighting his way through their ranks, Linkrescues the child and the monkey from the cage where they are heldcaptive. Until now, the forest has always been a safe place... The next day, after much encouragement by Rusl, Link prepares to setout and deliver the village's tribute to Hyrule Castle. Having nevervisited the castle before, Link is in high spirits as he prepares forhis journey, but when his childhood friend Ilia notices a wound onEpona's haunch, she gives Link an earful for being so careless with hishorse. In a huff, Ilia leads Epona away. Link tracks down Epona and Ilia at the mystical spring nearby andattempts to apologize for injuring Epona. But no matter how many timeshe says he's sorry, Ilia simply refuses to forgive Link. Then Colin, ayoung boy from the village who idolizes Link, steps forward to mediatethe situation. Thanks to Colin's explanation, Link is finally able toget Ilia to drop her guard and talk with him. Having warmed back up,Ilia tells Link, "Come back safely, and don't do anything reckless!" Just then... A monster astride a huge boar comes crashing out of the forest. Thefearsome monster and its mount break through the gate to the spring andattack the youths. Caught off guard by the sudden assault, Link is helpless to stop themonster from delivering a blow that renders him unconscious. Throughthe fog of his half-conscious mind, Link watches Colin and Ilia getswept off by the monster.
3. Walkthrough
The Beginning After the introduction, your boss will come and askyou for help. Head along the path to the right of your house to enterthe woods. Take a right at the fork to find Illya and Epona at thepond. Grab one of the plants nearby to call Epona as Illya asks. Thenride back to your house with Epona and take the other path leading tothe village. Travel up the path to the other side of the village whichwill bring you to Ordon Ranch. To complete your job, ride around onEpona and run towards the goats in direction of the barn to lead themin. Once they're all inside, head back to your house to rest.
When you wake up, head outside and follow the path to Ordon Village.Talk to the man beside the first house at the entrance. He'll show youthe nest Ordon bees built up in the large tree, which bothers his wifequite a bit. He'll also mention the disappearance of his cat. Headover to the lake nearby and talk to the man sitting on the rock pillarThen climb up the vines to get to him and spot the missing catby the river. For now, the man wants you to go grab the grass growingon the edge of the rock. Hop across to that rock and pick up said grass,which can be used to call a hawk. Use it to whistle and the hawkwill come down to you; aim for the bee nest at the top of the large tree and send the owl to knock it down (position yourselfso you are facing the tree before calling the hawk).
The Hawk and the Cat Then hop over to the nearby rooftop and keep hopingfrom rock to rock from there. There is more grass on the last rock; useit to call the hawk once more and aim for the isle in the distance atthe end of the river to have the hawk bring you back a craddle. Carryback that craddle down the path to the woman next to the footbridge bythe large tree and the river. Bring the craddle to her houe at the endof the path and she will thank you by giving you the Fishing Rod. Nowgo to the very end of the river where you spoted the cat earlier (nextto house with the waterwheel) and use the fishing rod on the dock bythe river. You'll need to catch two fish, which will lure the cat toyou. Tricksy cat will steal your second fish and run away with it, backat home.
The Slingshot and the Wooden Sword While you're there, collect some rupees from underthe pumpkins, rocks and grass around the house. You'll need at least30, so if you don't find enough, explore around for more. You can findbigger rupees atop rooftops and also on the top branch of the largetree where the bee nest was if you climb it up. Then head over toSera's house on the other side of the river where the cat went back to.Talk to her to receive the Milk Bottle and purchase the Slingshot bythe same occasion. Now that you have the slingshot, head back toyour house and put it to use by shooting the spider on the ladderleading to it. Once inside your house, open the chest to obtain theWooden Sword.
Head back outside with your sword and show it to thekids around your house. Use the slingshot to shoot down all the targetsand scarecrows in the trees, then you'll enter another training scene.Pull off the requested moves with your sword on the scarecrow to showit off to the kids. Then you'll spot one of the monkeys the kids toldyou about. Get on Epona and chase him down into the woods. Head leftacross the bridge to Faron Woods and leap over the barrier blocking theway. The next area consist of a pond ahead and a tunnel on your left.Head inside the tunnel and follow the path on the left.
The Lost Kid and the Monkey Get off Epona and talk to the man here to receivethe Lantern. Head back to the tunnel you came from (without enteringit) and take the path at the right of the tunnel this time. Slash theenemy at the entrance of the cave and head inside. Light the torchesinside to light up your way and burn the spider webs blocking yourpath. When you get to the fork, head right and defeat all the enemiesto make a chest appear. Open it to find a Yellow Rupee. Then exit thecave and you'll end back up outside Faron Woods in the swamp area.
Head forward up to a gate in the mountainside (onthe left). It's locked, so run northwest to find another opening behindthe cliff. Enter the cave and open the chest inside to find a SmallKey. Then light up the two torches on each side of the chest (with thelantern) to make another chest appear. Open it for a Heart Piece. Withthe key in hand, return to the locked gate southwest of there and openit with the key. Head inside and follow the path to the very end tofind the monkey and the kid locked in a cage. Break it open with a fewsword slashes to free the kid and you'll return home safe and soundwith him.
The next morning, you'll be in Ordon Ranch. The bosshas some more work for you. Pick up the plant on the ground nearby andwhistle to call Epona. Hop onto her and ride around the enclosure tolead the goats inside the barn. Head back to Ordon to speak with themayor once you're done. Illya will notice Epona is hurt and will scoldLink for it, as well as taking Epona away. Head back into the woods tothe pond from the beginning of the game you met her at, but the kidswill block your way. You'll have no choice but to hand over your sword.Continue your way to the pond but another problem arises: the gate toit is locked. Talk to the kid on the other side to have him show youanother way in. Then go around to find a small tunnel into the leftside of the wall surrounding the clearing. It's hard to spot, so hugthe wall to find it. You'll end up at the pond, but an unexpected eventwill occur. Link will run after the fiend and find the gate to theTwilight Realm.
The Twilight Realm and the Wolf You'll wake up as Wolf Link in a prison cell. Try toget off your chains to trigger a cutscene. An enigmatic character bythe name of Midna will appear and offer to help if you can get outsidethe cell by yourself. Once you take back control of your character,reduce to dust the debrits in the right corner of the and dig theground to get under the gate into freedom. Midna will come with you andturn out to be quite useful. Head in the cell beside yours and jump tograb the pulley hanging from the ceiling. This will open the tunnelunto the wall. It leads into the sewers, where you'll find a spirit.Make use of your senses to talk to the soldier spirit, then run alongthe wall and turn left at the end after leaping over the pit.
The Sewers and the Spirits At the end of the pathway, you're supposed to goright, but can't cross at the moment because of the spikes. Go leftinstead. Grab onto the pulley here to open the gate and raise thewater. You can now swim over the spikes to cross to the other side. Goright to find another pulley and gate at the end. Grab onto it to openthe gate and drain the water. Now go in the opposite direction, left,and Midna will get off at the end and go through a gate that you can'treach yourself. Look at the bottom of the left wall on the side of thegate to spot a hole in the wall. Crawl through it to meet back withMidna and follow the path to a large room. Go up the stairway circlingaround the room on your left and you'll find yourself falling when youget over the first gap. Start over and head up. Midna will help you outthis time. Target her and jump to cross. Keep heading up the stairs andcross the rope to reach the top of the stairway, only to find out thedoor here is locked. Stand on the rock rubbles on the right, then Midnawill help you get to the very top of the room.
The Rooftop and the Princess Exit outside to the castle rooftop. Run along theroof and push the crate to climb up. Then use Midna to jump over thegap and avoid the flying enemies. At the end, go inside the towerwindow. Head up to the top where a mysterious character awaits. Afterthe sequence, head back down the stairway for another cutscene. You'llfind yourself back in your world, but still as Wolf Link. Now you'llneed to obtain the sword and shield. Leave the pond and cross back thewoods to Ordon Village. Walk over to where you can see some lit torchesshining in the night and, while being careful so they don't notice you,approach the villagers silently and listen to their conversation bytargeting them. After hearing about the shield, cross the bridge andrun over to a rock near where the cat is hanging out. Jump onto therooftop from there and catch the villager with the owl offguard on thecliff. He'll run away and clear the way.
The Village, the Shield and the Sword From there, leap over to the waterwheel, then to thewatermill's roof and go through the opening at the very top. Inside,get on the table and Midna will spot the shield. Use her help to leapover to it from the edge of the table and ram into the wall a few timesto make the shield fall. Pick up the Ordon Shield. Leave by the window,then follow the river up to the house in the corner on your left, atthe end of the river. Look around the house using your senses andyou'll find a spot you can dig into on the right side (next to a pileof wood). This will get you inside the house. Grab the Ordon Swordlying on the couch, then leave the house by the hole you dug. Now headback into the woods, to the pond. Defeat the shadow creature here, thenwatch the cutscene and leave. Head across the bridge on your right andprepare to travel back to the Twilight Realm.
The Light and the Tears The Faron Woods changed quite a bit. Midna willrequest you find some things for her in exchange for her help. Followthe path onward until you get trapped and are forced to battle someenemies. No matter how many you defeat, they will always come back.Keep fighting them for a while until Midna finally condescends to help.Hold down the B button to trap all three enemies at the same time andrelease it to reduce them to ashes. Then run down the path to a lightspirit who'll give you the Vessel of Light. With this, you can collectTears. When you find one, it will be in insect form. You'll need todefeat it first in order to collect the Tear. You will only be able tosee the Tears while using your senses. Keep this in mind.
Head up the path in the northen wall to find the twofirst insects and collect the two first Tears. Continue along the path,turn left at the locked gate, to find youself back in a familiar place.Hug the left wall and run across the wooden ramp leading to the house.Use Midna's help to leap over to the window and end up inside. Usingyour senses, talk to the merchant in the corner to make two insectsappear.
Defeat them, then collect the two Tears. Aftergetting them, leave the house by the way you came in and go around tothe wall on the other side. Ram into the wall to make the insect abovefall, then collect the Tear. Now head back to that locked gate fromearlier and dig through the hole at the right to go under. Defeat thetwo insects on the other side to get two more Tears.
Go through the cave here to wind up in the swamp.Use the new attack Midna showed you earlier to take down the twoinsects on the wall at the left and collect the two Tears (or ram intothe wall). Now to cross the swamp, head over to the left and look for aplace to jump above the water (stand on the stump). Use Midna to makethe leaps over the water and run up the cliff on the other side. Crossover to a clearing across the pillars sticking out of the water whereyou'll find three more Tears in insect form.
Now jump across the tree trunks into the water usingMidna and then across the branches up to the top of the area. Watch outfor the swinging log on your path, then head down to the ground anddefeat the two insects at the entrance of the cave to get two moreTears. They're hiding underground, so use your senses to spot them anddig over to reach them. Now head into the cave and you'll fall face toface with more shadow creatures. Get rid of them the same way you didbefore. Then run up the path leading to the area where you found thecaged monkey in your world and defeat the two insects here to obtainthe two last Tears, finally.
The Swamp and the Fog You'll be brought back to the spring in your world,and in your normal form to that. Head through the nearby path to noticethe way to the cave has been locked. Take the other path leading tothat man who gave you the lantern earlier and talk to him to have himhand over a Small Key. If you have 100 rupees on you, you can alsopurchase the Oil Bottle to obtain a second useable bottle. With the keyin your possession, head back to the locked gate and open it. Traversethe cave leading to the swamp.
Take your lantern out and that annoying money fromearlier will snatch it away. Make sure to follow her very closelythrough the mist, just like you'd follow a bucket carrying mooglethrough the miasma. Get rid of the enemies for her. Don't forget topick back up your lantern after the monkey drops it on the ground atthe end. Hey at least it got us through the haze. In the next area,follow the path to the left leading to Trill's shop and purchase someoil for your lantern (if you didn't buy the bottle earlier). Now run upto the path leading the temple, where a wolf will stop you and send youoff to another world up above. Follow the instructions to learn thehidden skill Ending Blow. Back at the Faron Woods, head up the pathahead and burn the spider web at the end using the lantern to accessthe Forest Temple.
Go to the first room straight ahead and climb up thevines on the wall on your left to find a chest at the top containing aYellow Rupee. Then free the monkey from the cage at the back of theroom and shoot down the two spiders on the vines behind. Climb up thevines after the monkey and go through the gate ahead. In the room, herego around the stairway (ground level) and slash the spider on the leftto turn it into a bomb. Pick up the bomb and throw it at the crackedwall to reveal a chest behind. Open it to get a Red Rupee.
Then climb up the stairway after slashing down the huge spider. Lightup the four torches here using the lantern to make a platform raise.Open the chest at the left of the door to obtain the Map, then gothrough the door to the next area. Watch that cheeky baboon take downthe bridge before your eyes. Can't proceed that way now, so head backinside to find another way around. Follow your monkey friend inside andjump towards her to have her swing you to another door (press A at theright time to jump). Go through the door.
In this room, go right and slash the spider, whichwill turn into a bomb. It will explode on the boulder and a secretalcove will be revealed. Break the jars to obtain the Ooccoo. Prettyuseful. Now head back and go left. Burn down the spiderweb with thelantern to clear the way, then go straight ahead, across the platforms,and through the door. Cross the spinning bridge in the next area, thenhead through the door ahead. Open the chest on your right to acquire aSmall Key. Now return two rooms back. Cross the gap at the right (shootdown the spider with your slingshot first) and unlock the door with thekey. Go through it to a new room with a caged monkey.
Cross the footbridge that will collapse afterwards,then jump down and barrel roll into the totem pole a few times to knockdown the cage and free the monkey. Two baddies will come down; get ridof them quickly, then open the chest under the footbridge to get aYellow Rupee. Now head back up the wooden pathway and use the monkey'shelp (same way you did previously) to cross the gap where the fallenbridge was. Head two rooms back to the main room with many doors. Themonkeys will allow you swing to another door you haven't gone to yet.Burn down the spiderweb to proceed to the new room.
Head up the stairway and go left to the bomb spider.Slash it once to turn it into a bomb, then pick it up and carry it tothe right. Drop it into the plant below where the gap is to make itexplode. Head back to the bomb spider and grab yourself another bomb.Run back to the gap and jump over it, still carrying the bomb. On theother side, throw the bomb at the boulder on the ledge to make itexplode. Surprise, there's a door behind. Go through it to enter a newroom. Another caged monkey in here.
Drop down to the bottom floor and roll into thetotem pole on your left to make a chest fall. Open it to obtain a SmallKey. Now cross the bridge above the water pool, avoid the creature, andlight the two unlit torches with the lantern on the other side to makesome platforms appear. Climb up the vines on the left wall to find achest containing a Red Rupee at the top, then climb up the stairs toreach the caged monkey, but first you'll need to take down that hugespider guarding the cell. Once you're done with it, open the lock withyour key to free the monkey.
Now backtrack to the previous room and climb up thevines on the left wall after taking down the small spiders with yourslingshot. Go through the door at the top to a room with yet anothercaged monkey and some big key eater plant. You want the key back, soyou'll need to destroy that insolent plant creature. Wait until ittries to slam you with its head, then use the opportunity to slash it.Repeat until you knock it down. Now get a spider bomb from one of thecorners of the room and carry it back to the plant. Throw it in to makeit explode and get the Small Key back. Free the monkey from the cageusing the key, then head back through where you came to be back in theprevious room.
Go left and take the bomb spider here. Drop it downthe gap below to explode the plant on the ground. Then fall down thereand open the chest in the alcove behind to obtain a Heart Piece. Nowtime to go back to the main room with the many doors. Head back to theoutside area where the baboon took down the bridge and cross the chasmusing your monkey friends. Time to teach that ugly baboon a lesson ortwo. Enter the room at the end and let the fight begin. When the baboonthrows its boomerang, roll into the totem pole he is standing on twiceto destabilize him and make him fall off it. When he's laying on theground, slash him as many times as possible for a good spanking. Repeatthe process a few more times to defeat him and acquire the GaleBoomerang.
With the boomerang now in your possession, head overto the closed door and throw the boomerang at the switch above it threetimes to open the door completely (stand close, hold the button, thenlock and release). Back in the previous area, aim for the switch abovethe bridge on your left and throw the boomerang at it to rotate thebridge. Cross it and you'll find another caged monkey on the otherside. Looks like there still are some to free. Aim for the rope holdingthe cage and throw the boomerang at it to free the monkey. Then headright and hit the switches with the boomerang to spin the bridges andcross to the other side. Enter the room here. Now that you have theboomerang, head back to the room with the water and monsters hiddingunder tiles of the floor. Use the boomerang to blow out the torches andmake the platforms (stairs) lower. Open the chest in the alcove behindto obtain a Heart Piece.
Head back to the main room. Get on the platform inthe center and look above to spot a chest hanging from the ceiling. Aimfor it and throw the boomerang to make it fall. Open it to obtain theCompass. Then use the monkey to swing over to the door on the left.You'll recognize this room from earlier. Cross the pits to the door onthe left side of the room, the one that was locked when you first came.At the left of this door is a bridge; cross it. Lock-on to the fourswitches above the pillars on each side of the gate here in the ordershown on the pic below and release the boomerang to hit them all inthis order to open the gate. Open the big chest behind to acquire theBig Key. Then drop down in the water on the right and enter the smalltunnel on the side of the wall to find a chest containing a YellowRupee.
(left: Gamecube version, right: Wii version)
Now cross back the bridge and go right, across thegap. Go through the door here and follow the monkey across the spiningbridge. In the next room, hit the switch above the bridge to rotate itso you can get on it. But we're not going through the door straightahead. Hit the switch a second time while on the bridge to rotate itback to its original position. You can now access two doors. Start withthe right one, since the other one is locked. In the room here, defeatthe spider on the left, then stand on the spiderweb covering a hole anduse the lantern to burn it down and fall below. Break down the monkey'scage with your sword to free it, then climb back up using the vines onthe pillar.
Return to the previous room and get on the bridge.Hit the switch to rotate it another time and enter the room straight infront of you. You'll see you're still missing a few monkeys. Cross thebridges on your right by spinning them until you reach a wall coveredin vines. Take down the spiders on it first with the boomerang orslingshot, then climb it up and drop down on the wooden platform. Shootdown the other spider on the vines on your right, then climb up somemore to reach the top. Go through the door on the left.
In the next room, defeat the enemies first, then aimfor the bomb spider (on the stump above the water) with your boomerangon the left side and it'll bring you back a bomb. Throw it at the plantabove the water on the right to clear the platform to cross. Open thechest on the other side to obtain a Small Key. Now our objective is toblow up that huge boulder blocking the alcove above the vine coveredwall in this room. Head back to the center and lock-on to the bombspider with the boomerang, then aim at the huge boulder, and releaseit. The bomb will fly off and destroy the boulder. Climb up the vinesand you'll see another boulder. Do the same thing with the bomb andboomerang but aim from the edge of the platform to get the bomb. Thenthrow the bomb at the boulder to blow it up and free the monkey behindit.
Now go back to the room with the spinning bridge inthe middle and the four doors in each sides of the room. Stand on thebridge and rotate it, then go through the door at the right afterunlocking it with the key. In the room here, go straigh ahead and enterthe cave tunnel in the northeast corner, behind the wooden barriers.Defeat the spiders in this room, then climb up the vines to find thevery last monkey. To free him, lock-on to the two switches on each sideof the gate and release the boomerang to hit both. Then go through theother opening and jump above the gap on your left. Open the chest hereto get a Red Rupee. Now return to the room with the huge tree and themushrooms where you saw the monkeys earlier. They will form a liana soyou can swing across the chasm and reach the door on the other side.Open it with the big key to access the boss area.
Twilt Parasite DiababaFirst, Diababa will attack you with its tentacles. Quickly get rid ofthem by locking-on to the spider bombs above the water with yourboomerang to retrieve a bomb. Then when one of the monsters tries tobite you, throw the bomb into its mouth. Repeat the same thing with thesecond one. Diababa will disappear underwater for a few seconds. Nowthe real fight begins. Throw your boomerang at it a few times to noavail, until the baboon from earlier shows up. You can use his helpthis time. When the monkey slides down the rope carrying the bomb,lock-on to it, then to the Diababa's head and release the boomerang.You'll now have an oppotunity to strike. Slash the eye inside its moutha few times tu hurt it. Avoid its purple poison jet by rolling around.You'll then need to repeat the process until it's defeated for good.You'll acquire a Fused Shadow and a Heart Container for your efforts.
Hyrule Fields You'll reappear back at the spring. Head over to themerchant's house, he who gave you the lantern at the beginning of thegame. Continue past it, heading out to Hyrule Field. Travel northwestto the Twilight Realm, on your way meeting up with the postman. Once inthe Twilight Realm, back in wolf form, use your senses to sniff thesword on the ground. The scent will help you find the missing children.Stay in sense mode and follow the trail left by the scent on theground. You'll arrive at the end and be attacked by shadow creatures.Defeat them all, then you'll notice the bridge to cross is gone. Openup the map and warp to North Faron Woods, following Midna's directives.
The Light and the Tears You'll quickly spot the bridge here. Walk to it,then speak with Midna and warp again, but to Kakariko Gorge (in Eldin),this time. Now the bridge's back in place, so cross it and keepfollowing the scent trail using your senses. You'll arrive at a lockedgate. Dig the ground at the left to pass under it and move onward toKakariko Village. Defeat the three shadow creatures at the entrance,then walk to the spring and talk with the light spirit to obtainanother Vessel of Light. Again, 16 tears to find.
Walk up to the house on the left and go at the back.Midna will indicate you that you can climb up to the roof. Use her tojump atop and fall through the wooden planks into the house. Onceinside, use your senses to watch a scene. After this, pick up thewooden stick lying right next to you on the ground and put both ends onfire by passing it into the flame. Then head up the stairway on theright with your stick on fire and jump over the gaps to light thecandles. This will reveal the entrance to the cellar.
Drop in and use your senses to spot the three shadowinsects. Take them down and collect the three first Tears. Then headinto the adjacent tunnel and climb up the scaffholding using Midna toend up in the village's graveyard. Use your senses to spot a spiderhidding underground in the center. Dig it out and get rid of it toobtain the fourth Tear. Now head back down the path leading to thevillage. Head straight ahead to that slope in the mountainside. There'sa house on the left, and on the right side of that house, a hole at thebottom of the wall at the back. Dig in to enter the house and climb upthe top ledge. Look behind a crate by the wall (using your senses) tospot another insect. Take it down to obtain the fifth Tear.
Head back outside and climb up that slope right nextto the house. Jump on the roof of the inn and head inside. On thebottom floor, pick up the wooden stick on the ground and jump on thetable to reach the flame above to light the stick. Then run over to thechimney to light the fire. An insect will come out. Use your senses tospot it and take care of it to obtain another Tear. Now head to theadjacent room and defeat the two enemies. Climb upstairs to the secondfloor and enter the small room using your senses to spot another insecton the wall. Defeat it to get another Tear. Then go back to the firstroom and climb on the shelves to reach the exit.
Now head over to the last house (bomb shop) at theend of the road and jump atop the old shack on the right. Look into thehouse from there to spot a broken window. Jump through it (take a heapfirst) to break through the window and to end up inside the house. Headupstairs and use your senses. Knock down the cupboard on the wall inthe corner by ramming into it to reveal an insect. Defeat it and getthe Tear. Then climb on the shelves to reach the window and leave bythere. You'll emerge on the roof of the house. Climb up the stairwayhere to get to a slope above.
Climb up the hillside at the right of the ruinedhouse all the way to the top, then dig into the wall of the house hereto enter. Inside, defeat the insect behind the jars in the corner toget the Tear. Head back outside and down the mountain. At the left ofthe pathway leading up the mountain, dig into the hole in the house'swall to enter it. Inside, pick up the wooden stick in the corner andlight it up using the flame in the other corner. Now try to light thefireplace, but the whole house will take on fire. Quickly get out ofthe house by the small hole in the bottom of the wall and watch thehouse disappear in ashes. At least, you can now collect the three Tearsin the ruins.
Now head over to the fenced edge of the cliff nearthe house (on the right) and just next to it, drop down on a ledge abit lower below. Go right and stand on the wooden platform on the edge.Drop down on the middle house's roof below (slightly on the right),where the weak part of the roof is. You'll fall through the broken roofand end up inside the house. Push the crate beside the bed and aninsect will come out. Get rid of it and collect the Tear. Then jump onthe furniture to exit through the hole in the ceiling. Back outside,run to the end of the road and head left through the tunnel leading toDeath Mountain.
Get on the little slope on the left and use Midna tojump over to the top where you'll see a Goron while in sense mode. Headup the path here all the way to the geysers after climbing up the ledgeand use your senses to spot an insect underground. Dig it up and takecare of it to obtain another Tear. Keep heading up the path until youarrive at the foot of Death Mountain. Head down to where the shadowcreatures are and take them down. Then defeat the insect on the portalnearby by ramming into it to obtain another Tear.
At the left of this portal, get on the small moundby the mountainside and use Midna to jump over the gate. Avoid thegeyser and climb on the little slope at the end of the path. Use Midnato leap over to the ledge above, then drop down in the area below onyour right. Use your senses to find the last insect here and defeat itto collect the last Tear. Back in your normal form, and it looks likeyou found the missing children. Now on to Death Mountain.
The Iron Boots and the Marauder Take the path to Death Mountain and climb up the netleading to the mounatin to fall face to face with a Goron. He'll knockyou off the cliff. You won't be able to go there right away, so headback on your tracks and the man from Kakariko will stop you. He wantsyou to head back to Ordon Village, and thankfully, you'll get Eponaback for the trip. She's out of control, but get on her anyway and andcalm herself down by holding the stick in the direction shown onscreen, then seize her with the A button. Travel back through HyruleFields and Faron Woods to be back in your natal village. In Ordon, gosee the Mayor near the ranch to learn the sumo technique. This will behelpful against the Gorons. After you've mastered the technique, openthe chest in his house to acquire the Iron Boots.
Now head back to Kakariko Village through HyruleFields and leap over the gate with Epona to enter. Upon arrival, youwill see the kids being attacked by some big enemy. Quickly cross thevillage and jump over the gate leading in the opposite direction fromwhere you came to confront him. To defeat the Marauder, ride after himand chase him down until you catch up to him. Slash him once you'renear enough to reach him. If you get surrounded by his minions, use thespin attack to get rid of them. Slash the Marauder until he looses hisarmor. Now time for the confrontation on the bridge. When he rams intoyou, run towards the side in his direction, then move out of the way toavoid his blow just in time, and quickly slash him as you ride besidehim (or slightly past him). Do this twice to send him into the chasm.
Now head to Kakariko Village and to Death Mountain.Climb up the net and put on your Iron Boots. This time, the Goron hasno chance. Walk towards him and use the sumo technique as he rollstowards you to send him off the cliff. Then head up the path and do thesame with all the Gorons on your way. When you get to the geysers,avoid the arrows and quickly cross the area until you get to a largerarea with two Gorons. Drop down and avoid the falling boulders, thenwalk up to one of the Gorons and slah him to force him into his boulderform. Quickly climb onto his back and he'll toss you off to the areaabove.
Head right to find another Goron in the back. Havehim roll up and use him the same way you did to reach the area above.Do the same with the Goron here to reach the ledge above. Put on yourIron Boots to cross the geysers, then follow the ledge to the left anduse the sumo technique on the Gorons coming down the path. Then a fewmore lifts from the rolled up Gorons to get to the very top of themountain and, finally, go inside. You'll meet the Goron elder, but hewon't let you through unless you beat him in a sumo match. Equip theIron Boots and show him who's the strongest. Then proceed to the GoronMines.
As you enter, jump across the lava pit whileavoiding the fire jets and go left once on the other side, afterbreaking through the wooden barriers. Stand on the switch on the leftwith your Iron Boots to stop the flame in the path ahead. Run throughquickly before the flame comes back, then look on the left for anotherswitch; press it too. Then go right around the corner on the metalplatform adjacent to the path you were on. Climb up the ladder at theend to be above the path, now. Run to the end of that path and jump onthe other platform to find a chest containing a Red Rupee.
Then back track and look on the left for a rockpillar; jump on it to reach a ledge on the side of the wall. Head alongthis ledge on the right to find another switch; press it with the IronBoots. Then quickly head back on the ledge along the wall, but on theleft leading to the opposite side. Pressing the switch stops the flamehere, so head through the path and jump on the metal pillar at the end,just at the right of the huge gate. Put on the Iron Boots to lower thepillar and therefore open the gate.
Go through the gateway to the next room. Head downthe catwalk on your left and open the chest there to obtain a SmallKey. Now head back up the catwalks and jump across the rotatingplatforms, then unlock the door on your right with the key and gothrough. Run down the path, then jump across the platforms over thelava on your left until you reach a big wall made of grating. There isa tall rectangular block in the middle of this wall with a large chain.Kill the lizard first by attacking its tail, then pick up the chain andpull it to move the block towards you (thus opening the path on theother side of the wall). Pull it up to the end of the track, then hurryback across the platforms over the lava and jump towards the other sideof the wall where you should see a door. Quickly get to it before thewall sets back.
In the next room, put on the Iron Boots and jump inthe water to sink to the bottom. Walk onward and press the switch to belifted up to the ceiling. Walk on the magnet to be back upside and gothrough the door in front of you. You will find yourself in a room withone of the Goron elders who'll give you a Key Shard. There aretwo other shards to find to get the full key. Before leaving, open thechest at the back of the room to acquire the Map, and the other cheston the ledge at the left for a Red Rupee. Then climb up the ladderleading to a ledge around the top of the room. Find the moving jar hereand break it open to find the Oocoo. Then go through the door at theend to end up in the previous room but higher in.
Look on the sides to see these blue magnetic walls.Put on your Iron Boots and walk on either. You'll reach a door on theother side; go through it. In the next room, walk up to the switch andpress it wearing the Iron Boots to be sent off to the ceiling. Walkalong it to the northwest corner to find a chest containing a Heart Piece.Then walk to the northeast corner and follow the path arounduntil you see two torches on each side. Drop down here and walk throughthe door in front of you. Back in firey room. Walk to the switch shownin the cutscene and press it with the Iron Boots on. This will move thecrane with the magnet. Head for the platform nearby with your IronBoots on and wait fo the magnet to move over you to be pulled by thecrane and carried over to another platform. Press the switch here tomove the other crane and stick to the magnet above which will carry youto a door. Go through it.
In this room, jump in the water and put on your IronBoots to sink to the bottom. Look on the left for a chest at the backand open it for a Small Key. Now walk over to the right side of thepool where a big cage is. Go inside and float to the surface. Stand onthe switch here with the boots on to activate a magnet. Get pulled offto the ceiling by this magnet and walk over to the ledge nearby. Thenpress the switch at the end of this ledge to activate another magnet.Drop down from the metal catwalk into the magnet's range to get pulledoff to it. Walk along the wall to reach a platform with a chestcontaining a Red Rupee and also a blue diamond switch. Slash the switchto open the gate below, then jump down to it and hurry to the otherroom before the gate closes.
There are magnets on the left and right wall; walk along the left oneto find a chest at the top containing a Heart Piece. Then walk up theright one to reach a ledge above. Slash the rope holding the gate hereto reveal a door. Drop down and open the door with the key.In the next area, break through the wooden barrier, then follow thepath to a clearing on the right. Open the chest hidden in the corner toget a Small Key. Head back on the wooden path and open the door on theopposite side with the key to reach a new area. Cross this room byrunning over the rotating platforms. For the second one, you can usethe boots on the magnets not to fall or simply roll to cross it rapidlyin one shot. Go through the door on the other side. Speak with theelder in this room to obtain the second Key Shard. One more to go. Openthe chest on the ledge behind for a Yellow Rupee, then climb up theladder at the back and go through the door at the top. In the nextroom, put on your boots and walk along the wall, then drop on thewooden platform below and go through the door leading to a mini-boss.
Walk to the arena in the center and equip your IronBoots. Wait for him to raise his arms while holding your shield, thenslash his belly a few times and he'll roll into a ball. Grab him andtoss him into the lava. Repeat this two more times to win the fight.Then exit by the opposite door and open the big chest to obtain theHero's Bow. Equip your new bow and aim for the rope holding the bridge.The bridge will fall so you can get to the next area.
In this room, several statues will fire at you. Aimfor the red eye on their front and shoot an arrow to stop them. Onceyou've taken care of them all, pull the westmost statue towards you toreveal a chest behind. Open it to obtain the Compass. Then pull theeastmost statue to reveal a door. In the room behind lies the lastelder. Get the last Key Shard from him to obtain the Big Key. Also openthe chest on the ledge behind to get a Purple Rupee. Now head back tothe previous room with the statues and go through the northmost doorbehind the statue.
In the next room, follow the path up to a grate blocking the way. Rollinto it a few times to knock it down. Before crossing, aim for theceiling to spot some insects hanging from one of the brokenstalagtites. Shoot them down with the bow, then jump across theplatforms to reach the other side. At the end of the path, step on theswitch with the boots to activate the magnet above. Walk along theceiling up to a hole in the right wall. Take the bow out and shoot theblue diamond switch inside the alcove to open the gate below. Drop downand go through the door.
In the next room, go right and get the chestcontaining a Purple Rupee. Then go left and shoot the rope holding thebridge with your bow. Cross the bridge now that it's down and press theswitch with the boots on to stick to the magnetic crane. Let it carryyou and drop down at the end. Go through the door here. Jump across theplatforms over the water in the next room and shoot the blue diamondswitch from afar on your left with the bow. The gate will open; gothrough it. Quickly cross the next room and enter the door straightahead at the back of the room. You're back in the outside area frombefore.
Now that you have the bow, you can shoot down thearchers all around the area so they don't bother you. Head back to theclearing where the chest with the key was earlier and shoot thestatue's red eye to stop it. Then pull the statue to reveal apassageway behind. Run up and shoot the archers ahead. Then run to theend of the path and step on the switch with your boots to activate themagnet nearby. Get pulled by it, then while on it, shoot the ropeholding the bridge with your bow. Then drop down on it and go throughthe door. Shoot down the archers from afar in this room, then head downthe ramp on your right and shoot the ropes holding the big bridge atthe back. Continue onward after defeating the enemies and unlock theboss door.
Twilit Igniter FyrusStart by shooting the monster's pink glow on his forehead todestabilize him. Then equip your Iron Boots and grab one of the chainshanging from him and pull it to make him fall. Once he's lying on theground, hopeless, strike his head a few times. Then wait for the pinkglow to reappear as he stands up again and take out your bow. Shoot itagain, pull the chain, and slash his head. Repeat another time to winthe fight and free the Goron. You'll receive another Fused Shadow and aHeart Container. Head out of the dungeon.
Zora's Domain You'll reappear at the Kakariko spring. Beforeleaving the village, go to Barnes Bomb and buy the bag with bombs(premium kit) for 120 Rupees. You can also buy the Hylian Shield for200 Rupees from Malo Mart on the other end of the village. If you needrupees, there are chests in houses around the village. Then call Eponaand head back to Hyrule Fields. You'll be stopped by the postman onceagain who'll give you a letter. Continue your way to the bridge whereyou fought the Marauder and cross it. Once on the other side, throw abomb at the boulders blocking your way. Head over to the bridge afterthe cutscene and use the spin attack to get rid of the shadowcreatures. Now head through the path you were heading for and get offEpona at the end. Walk up to the Twilight Realm.
Go onward and smell the purse dropped on the groundwith your senses to get Ilia's scent. Then follow the trail left by herstill in sense mode. On your way you'll spot Castle Hyrule, which thetrail will ultimately lead you to. Enter Telma's Bar at the end of thetrail and watch the cutscene when you listen to Telma and Ilia. Nowleave Hyrule Town and head for the Great Bridge of Hylia using the map.Try to cross it, but you'll get attacked and will have to flee.Coincidentally, there is a crate right next to you. Push it against thelow wall and jump over it into the chasm. You'll fall into water downbelow, into Lake Hylia.
Swim up to the shore and head north to spot a spiritoutside his house while using your senses. Talk to him and a monsterwill show up ahead. Run up to it and a bird will attack you. Wait forthe bird to fly down, then press A to attack it and again Arepetitively to bite him a couple of times. Repeat until Sedna gets onthe bird, carrying you along. You're now controling the bird. Avoid theobstacles on your way and cross the cave until you get to an openinghigh at the top of the wall. You'll end up in Zora's River.
First, jump down into the dried river and runforward to Zora's Domain. Run up to the ice pillars ahead and useMidna to jump on them and reach a higher ledge. Head up the ledgearound the cliff, then use Midna again to jump on the small iceplatforms while avoiding the falling icicles. Enter the ice cave at theend and fight the three shadow creatures. If you use your senses afterthe fight, you'll spot frozen Zoras in the ice below. Warp to DeathMountain, examine the firey boulder, then go back to Zora's Domain.Listen to Rutela, then head back outside and follow the river down toLake Hylia.
The Light and the Tears Enter the small cave here to speak with a new spiritand receive another Vessel of Light to collect more Tears. Warp back toZora's Domain to wind up in Rutela's throne room. Jump on the driedground on the right of the small river and use your senses. Ram intothe wall to make a bug fall. Grab it while it's flying in the air andtake it down to obtain your first Tear. Then head out of the cavefollowing the left side of the river (make sure you're at the left ofthe river, it's important). When you get to the very edge of the cliff,gently drop down to land on a ledge with a few rupees. Follow the trailof rupees and continue forward a little further on. Use your senses tospot another bug flying around. Take it down to obtain a second Tear.
Now jump down into the river below. You'll seestones above the water in the middle of the river. Get on one of thesestepping stones and use your senses to spot two bugs flying above thewater. Track them down and defeat both to obtain two more Tears. Thenhead back to the shore somewhere on the right side near one of thewaterfalls and use your senses to find another insect in the tallgrass. Defeat it for a Tear. Then jump back into the river and swim tothe opposite shore with the spirits. Head through the opening in thewall to end up in the Upper Zora's River.
At the left of the house here, talk to the scaredspirit to find another bug. Run after said bug and defeat it to earnanother Tear. Now head back across the house's footbridge and go up thehill on the right. Howl on the spot here to call the bird monster fromearlier. He'll pick you up and fly you through the cave again. You canget four Tears in here. Dash right into the bugs while aiming them asyou come across to collect the Tears. Don't forget to enter sense modeto spot them. There's one at the entrance of the cave and three othersalong the path. When you emerge out of the cave, defeat the insect onyour right for yet another Tear.
Now swim to the water house in the center of thelake and defeat the bug flying behind it for a Tear. Then cross the twofootbridges to find another insect at the top and thus another Tear.Head down the opposite footbridge to end up on the other side andyou'll be attacked by shadow creatures. Get rid of them, then followthe path up the mountainside at the back and jump across the platformsto reach another cliff with an insect. Kill it for a Tear, then warp toHyrule Castle or access it via the Upper Zora's River (a cave from theleft side of the river leads to Hyrule Fields).
You'll be attacked by shadow creatures at the front gate of the Castle.Take them down, then cross the bridge leading to Hyrule Castle Town.Head up to the Central Square and to the South Road from there. Useyour senses here and follow the scent trail into the back alley. On theleft of Telma's Bar is a bug hidden behind some crates in the corner.Defeat it for a Tear. Then warp back to Lake Hylia and swim over to theraft near the spirit's cave. A huge bug will come out of the water.Defeat it by biting him off when he flies down near the raft until hefalls down into the water. Get on him and use the Energy Field to givehim the final blow and receive the last Tear. After the cutscene,you're back in your world.
The Zora Armor and the Prince Next step is saving the Zora Prince. Back at LakeHylia, head for the house on the lake across the two bridges and speakwith the man to try his cannon for 10 rupees. Enter the other buildinghere, then climb down the ladder and head outside to be back in HyruleFields. Travel back to Hyrule Castle at the end of the road (call Eponawith the flowers on the way to go faster) and the postman will deliveryou two letters. In Hyrule Town, go in the south road from the centralsquare and down the back alley at the right leading to Telma's Bar.Watch the cutscene inside, then get ready to escort Ilia and the Zorato Kakariko. Equip your boomerang and your bow.
Quickly head for the bridge before the carriage. Oneof the Marauder's minions will be waiting for you there. Take out yourbow and run towards it. Shoot an arrow into its chest, then turn aroundand repeat the same thing to take him down. You'll obtain the GateKeys. Now on to Kakariko. Remember to follow the purple path on yourmap and always ride in front of the carriage. You'll come to an areawith archers shooting fire arrows at the carriage. If one touches thecarriage, use your boomerang on it to put out the fire. Make sure thecarriage isn't on fire when you get to the gate at the end of the road.Get off Epona and unlock the gate with the keys.
You'll then get attacked by more monsters ridingboars. Take them down with arrows, then shoot the bird monster furtheron before the carriage gets there or it will deviate. Don't forget touse the boomerang if the carriage takes on fire. At the end of thepath, get off Epona and open the gate so the carriage can go through.After the cutscene in Kakariko Village, the Zora Queen will come toyou. Follow her into the graveyard and crawl through the hole in thewall to get to a secret cave. Rutela will give you the Zora Armor tothank you for saving her son.
Now return to Barnes Bomb shop and purchase theWater Bombs. Go back to the secret cave where you got the armor and puton the Iron Boots and Zora Armor to sink to the bottom of the water.Use a water bomb on the boulder at the right to reveal a passageleading back to Lake Hylia. Once there, swim to the center of the lakeand dive down to the very bottom of the lake to find the temple (youcan use the iron boots to dive quicker). Put on a water bomb on thecracked ground in front of the entrance while wearing the boots, thenset another bomb on the air jet to break open the door leading insidethe temple.
Swim through the tunnel to enter the temple. Openthe two chests here to get some Arrows and Water Bombs, then head upthe stairway and pull the gold chain to open the gate ahead. Go throughit to a room with stalactites. First thing, equip your Bow + Arrowcombo and shoot down those stalactites. Then cross the room using themas platforms and open the chest on the ledge on your left for WaterBombs. Go through the following hallway.
In the main room, head down the stairway, ignoringthe chain. Head right around the bottom of the stairway until you findanother chain. Pull it to rotate the stairway. Head back up and go leftto find a moving jar. Break it to obtain the Oocoo. Then go right andyou'll find another chain, at the right of a doorway (second chain).Pull it to rotate the stairway once again. Then head down and go rightto find a chest. Open it to acquire the Map. Now head through the doorat the bottom of the stairway.
Cross the hallway to the next room. Head over to thepillar in the center with vines on it and climb around it to reach theother side. Jump on the little rock pillar nearby and look up to spot astalactite. Shoot it down, then use it to cross and open the chest onthe other pillar for a Small Key. Now leave this room the way you camein; there's a vine covered wall to climb back up on the opposite sideof the room. Back in the large room with the rotating stairway, goupstairs and head left to the next door. Unlock it with the key and gothrough. Cross the hallway to the next room.
Go left for a chest containing Water Bombs, thenright. Look up to spot two staglactites; shoot them down. Then get onthe left one and climb up the vines on the wall. Drop down on the ledgeabove and pull the chain here to open the gate below. Fall down (ignorethe first door) and throw a bomb at the boulder blocking the way. Gothrough the door on the other side and in next room with the sludge,enter the door on the left. Open the chest at the end of the hallwayafter jumping down to obtain another Small Key. Now head back to theroom with the sludge enemy and open the locked door.
Jump down into the pit on the right in the room hereand climb up the vine on the other side. Run up the path circlingaround the room and open the chest at the top for Water Bombs. Thenclimb up the ladder on the side of the bridge. Jump towards the chainhere to pull it and open the door, letting the water in. Climb back ontop of the bridge and jump down into the water way below, or slide downthe path. Get on the platform in the center and pull the chain here tooto open another door for the water. Now go through the door at the endof the water stream and follow the stream up to a door on the leftbefore the waterwheel. Go through it to be back in one of the previousrooms. The structure in the center is now activated.
If you look down into this room, you'll see downbelow is the other room from before, the one with the vine coveredpillar in the center. Drop down there and climb back up to theentrance. You can now see around the central pillar are some platformsmoving around it. Jump on one of them and let them carry you to thedoor on the right side of the room. Go through it and then head left tofind a chest at the end of the hallway. Open it for a Small Key. Headback to the previous room and use the moving platforms to reach thedoor on the other side. Go through it, then unlock the door ahead andenter the next room.
The tunnel here is filled with water, so put on yourIron Boots to sink to the bottom and go right into the passage to finda chest containing a Red Rupee (and left for a chest with Water Bombs).Then blow up the boulder blocking the path ahead with a water bomb.Swim through the tunnel to emerge in a large room. Mini-boss time. Lookup at the ceiling to spot it. Shoot a few arrows at it to start, thenhit its tongue a couple of times while it's lying on the ground. Thenwhen it opens its mouth to roar, shoot a bomb/arrow (combo) in. Shoot alast arrow/bomb, then finish it off with a few hits on its tongueagain. Open the chest it leaves behind to acquire the Clawshot. Nowhead for the door and with the Clawshot, aim for the target above toopen it. Cross the hallway to the next room.
Back in the room with the moving platforms. Jump onone of the platforms and wait until you pass by the entrance door. Leapoff the platform to it and go through the door. Cross the bridge to beback in the room with the rotating stairway. Water is now flowing in.Go right and use the Clawshot (aiming at the vine covered ceiling) tobe lifted over the fence blocking your way. Open the chest on the otherside of the fence for some Arrows, then keep going right around theroom until you find yourself right behind the stairway. Look up to spota target above. Use the Clawshot to pull the lever and rotate thestairway, allowing the water to run down it. (Also, if you target theceiling with the clawshot while on the top balcony, you can get on thechandelier, where you'll find a chest containing a Heart Piece.)
Now go through the door where the water is flowing through and follow thestream to another room. Aim up the ceiling on the left side of thisroom to spot some targets on the giant cog above. Use to Clawshot toreach a platform right below one of the targets. Open the chest here toobtain Water Bombs. Then look at the top of the big column on the sideof the wall to spot some vines. Aim for them with the clawshot to bedragged to them. Then climb to the right and drop on the ledge here.Look up to the top of the column to spot another patch of vines higheron. Aim for it with the Clawshot, then climb to the left and drop onthe ledge. Now look at the wall nearby to see more vines. Aim to them,then climb right and go through the door here.
In the hallway here, go right to see some waterjets. Shoot the stalactite above the right jet with a bomb/arrow comboto create a platform that will go up. Get on it to reach the ledgeabove. Drop down to the hallway on the other side, then aim for thetarget on the ceiling to open the gate. This time, use your Clawshot toaim for the target above the door at the end. Go through that door,then in the next room, aim for the ceiling in the center of the roomabove that hole in the wall. The ceiling is covered in vines, so hangon it and move straight ahead to the adjacent room. Drop down on theledge on your left, then cross to the ledge on the right, eitherswimming or using the Clawshot.
Climb onto the path and head up until you reach ahuge gap. Use the Clawshot on the target on the other side to cross,then keep heading up, use your Clawshot over another gap, then up tothe bridge at the top. Climb up the ladder on the right side, then pullthe chain atop the bridge. Drop down after you have done this and usethe Clawshot to aim for the target at the back of the wall behind thewater flow. Open the chest here to find the Compass. Now fall off tothe very bottom of the room into the water and climb onto the platformin the center. Pull the chain here (you've done this already, but mustdo it again). Then head back out of the room the way you came in,grabbing onto the vine covered ceiling.
Head through the left door, then dive down and openthe chest at the bottom of the water for a Red Rupee. Then go throughthe door directly on your right behind the waterwheel. Back in thatlarge room with the cogs. Drop down to the area right below, where themoving platforms are. Enter the door on the right side using theClawshot and one of the targets on the moving cog above. In the nextroom, jump into the water and put on the Iron Boots. There is a boulderin one of the corners; blow it up with a water bomb or using the spikeyenemy nearby.
Then swim through the tunnel and dive down to findanother boulder on the right. Blow it up, then swim up the tunnel toresurface on the other side of the room. Go through the door here. Aimat the target on the ceiling in the next room with the Clawshot toopen a trap in the floor. Immediatly drop down to go through it.Open the chest below to obtain the Big Key. Now work your way backto the rotating stairway room and pull the chain above the top ofthe stairway to rotate it. Then head down and go through the door atthe bottom to be back in the room with the moving platforms.
A bridge will raise thanks to the water now flowingin. Cross it to find a closed gate. Stand on the dale on the ground toopen the gate, then with the clawshot, aim for the target on the backwall (while still standing on the dale to leave the gate open). Use thetarget to go through the gate before it closes and open the chest toobtain a Heart Piece. To leave, aim for the target on the ceiling andreturn to the rotating stairway room. Jump down into the water and swimto the platform in the center below the staircase. (There is a chestcontaining a Red Rupee in the water below, also) Open the door with thebig key to enter the boss' den and drop down in the hole in the center.
Twilit Aquatic MorpheelPut on your Iron Boots to sink down and fall face to face with theboss. Equip your Clawshot and aim for the eye inside one of thetentacles to drag it to you. Strike it a few times with your sword.Then the boss will send out some enemies. Drag them one by one to youwith the Clawshot from afar, then throw them away and they'll explodeon themselves. Try to aim the Clawshot at the eye again, drag it to youand hit it a few more times. Phase two will now start. The full bosswill reveal itself and start swimming around. Take off your Iron Bootsand swim after him. Use the Clawshot and aim for the eye on its back tobe dragged to it, then slash it a couple of times. Nothing toodifficult, repeat the process a few more times to win the fight. Getthe Fused Shadow, pick up your Heart Container, then leave the temple.
Return to Hyrule Castle Now you'll need to return to Hyrule Castle to seeZelda. Remember that passage leading into the castle Telma mentioned?Head back to Hyrule Castle Town and try to enter Telma's bar, only tobe turned down. Luck out of your mishap, Telma's cat will come to yourhelp and show you another way in. Push the crate nearby against thewall, then work your way to the window to get in. Cross the ropes onyour right, but make sure not to knock down any jars. In the next room,jump down and spot the Poe using your senses. Obtain the Poe's Soul bydefeating it, then talk
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